
PRODUCT MANAGER
PORTFOLIO
PRODUCT
MANAGER
PORTFOLIO
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저는 모호한 요구사항을 구체적 로드맵으로 체계하고 명확한 비전으로 팀을 이끌며 프로젝트를 책임지는 PM입니다. 특히 AI 및 대규모 언어모델 기술을 제품에 적용하고 데이터 분석을 통한 인사이트 도출에 관심이 많습니다.
I specialize in game development, computer graphics, and interactive intelligence, with a passion for integrating AI into design and development workflows and transforming ambiguous requirements into executable roadmaps.
Kyung Hee University — B.S. in Computer Science
Career Interests: Project Manager, HCI/UX Researcher, Software Engineer
Domain Expertise: Game, Industrial AI Vision, Extended Reality
PRODUCT MANAGEMENT
Documentation & Collaboration: Jira,Notion, Miro
Version Control: GitHub, Azure DevOps, GitLab
Communication: Slack, Discord
PROGRAMMING SKILLS
• Programming Languages: C++, C#, HLSL, Python, SQL, Lua
• Software: Unity, Unreal, Jupyter Notebook, Conda
• Libraries: DirectX, OpenCV, FFmpeg, Pandas, Numpy, Seaborn, Pytorch
DESIGN & PROTOTYPING
UI/UX & Wire Framing: Figma, Framer
3D Modeling: Blender
Presentation: Premiere Pro
저는 모호한 요구사항을 구체적 로드맵으로 체계하고 명확한 비전으로 팀을 이끌며 프로젝트를 책임지는 PM입니다. 특히 AI 및 대규모 언어모델 기술을 제품에 적용하고 데이터 분석을 통한 인사이트 도출에 관심이 많습니다.
I specialize in game development, computer graphics, and interactive intelligence, with a passion for integrating AI into design and development workflows and transforming ambiguous requirements into executable roadmaps.
Kyung Hee University — B.S. in Computer Science
Career Interests: Project Manager, HCI/UX Researcher, Software Engineer
Domain Expertise: Game, Extended Reality, Conversational AI
(수정할 내용: 프로젝트 개요 - 팀 구성, 기여도, 아키텍쳐, 기술스택 등 첫 도입부에 핵심 요약)
PRODUCT MANAGEMENT
Documentation & Collaboration: Jira, Notion, Confluence
Version Control: GitHub, Azure DevOps, GitLab
Communication: Slack, Swit, Discord
PROGRAMMING SKILLS
• Programming Languages: C++, C#, HLSL, Python, SQL, Lua
• Software: Unity, Unreal, Jupyter Notebook, Conda
• Core Skills: DirectX, OpenCV, FFmpeg, Pandas, Numpy, Seaborn, Pytorch
DESIGN & PROTOTYPING
UI/UX & Wire Framing: Figma, Framer
3D Modeling: Blender
Presentation: Premiere Pro










💫 SELECTED PROJECTS & RESEARCH (수정할 내용: 프로젝트 개요 - 팀 구성, 기여도, 아키텍쳐, 기술스택 등 첫 도입부에 핵심 요약)
Archieve
EDUCATION
Kyung Hee University — B.S. in Computer Science (March 2020 – February 2026)
Relevant Coursework: Data Strcuture, Database, 3D Graphics & Vision, UI/UX Programming, Data Analysis, Deep Learning
AWARD
2025년도 제12회 동교인재상(東喬人材賞) 수상
ACM CHI 2025 Student Design Competition Finalist (Top 4)
과학기술정보통신부 주최 XR 디바이스 콘텐츠 메이커톤 2024 정보통신산업진흥원장상 (2위, 팀장)
한국관광공사 주최 실감 관광 콘텐츠 경진대회 2024 한국관광공사장상 (최우수상)
PROFESSIONAL SERVICE
Reviewer, IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR 2026)
2025 KT 랜선야학 인천 지역 멘토, KT그룹희망나눔재단
Honored Partner, Vietnam Mobile Summit 2024 organized by Topdev (Media Coverage)
PUBLICATION
J. Byun et al. (2025), “CrossGaussian: Enhancing Remote Collaboration through 3D Gaussian Splatting and Real-time 360° Streaming,”
Adjunct Proceedings of the 38th Annual ACM Symposium on User Interface Software and Technology (UIST ’25 Adjunct),
Busan, Republic of Korea, September 28 – October 1, 2025 (ACM Digital Library), pp. 1–3, doi:10.1145/3746058.3758348
J. Byun et al. (2025), “Le Petit Care: A Child-Attuned Design for Personalized ADHD Symptom Management Through AI-powered Extended Reality,”
Extended Abstracts of the 2025 CHI Conference on Human Factors in Computing Systems (CHI EA ’25),
Yokohama, Japan, April 26–May 1, 2025. 7 pages. https://doi.org/10.1145/3706599.3720300
김민수, 변재현, 우탁. (2024). 온라인 소통 체계 확립: 토론과 토의 기능이 특화된 메타버스 플랫폼 설계.
디지털콘텐츠학회논문지, 25(6), 1431-1442. https://doi.org/10.9728/dcs.2024.25.6.1431
GLOBAL EXPERIENCE
IEEE International Symposium on Mixed and Augmented Reality, Research Demonstration (Search)
Daejeon, Korea · Oct 8 – 12, 2025
DigiPen Institute of Technology, Global Creative Project Summer Program
Redmond, USA · July 4 – 26, 2024
Posts & Telecommunications Institute of Technology, CAU-PTIT Joint Hackathon (Media Coverage)
Hanoi, Vietnam · May 16 – 17, 2024
EDUCATION
Kyung Hee University B.S. in Computer Science (Mar2020 – Feb 2026)
Relevant Coursework: Data Strcuture, Database, 3D Graphics & Vision,
UI/UX Programming, Data Analysis, Deep Learning
AWARD
수림재단 2025년도 제12회 동교인재상(東喬人材賞) 수상
ACM CHI 2025 Student Design Competition Finalist (Top 4)
과기부주최 XR 디바이스 콘텐츠 메이커톤 2024 정보통신산업진흥원장상 (2위, 팀장)
한국관광공사 주최 실감 관광 콘텐츠 경진대회 2024 한국관광공사장상 (최우수상)
PROFESSIONAL SERVICE
Reviewer, IEEE Conference on Virtual Reality and 3D User Interfaces
2025 KT 랜선야학 인천 지역 멘토, KT그룹희망나눔재단
Honored Partner, Vietnam Mobile Summit 2024 (Media Coverage)
PUBLICATION
J. Byun et al. (2025), “CrossGaussian: Enhancing Remote Collaboration through 3D Gaussian Splatting and Real-time 360° Streaming,”
Adjunct Proceedings of the 38th Annual ACM Symposium on User Interface Software and Technology (UIST ’25 Adjunct), Busan, Republic of Korea, September 28 – October 1, 2025 (ACM Digital Library), pp. 1–3, https://doi.org/10.1145/3746058.3758348
J. Byun et al. (2025), “Le Petit Care: A Child-Attuned Design for Personalized ADHD Symptom Management Through AI-powered Extended Reality,” Extended Abstracts of the 2025 CHI Conference on Human Factors in Computing Systems (CHI EA ’25), Yokohama, Japan, April 26–May 1, 2025.
7 pages. https://doi.org/10.1145/3706599.3720300
김민수, 변재현, 우탁. (2024). 온라인 소통 체계 확립: 토론과 토의 기능이 특화된 메타버스 플랫폼 설계 디지털콘텐츠학회논문지, 25(6), 1431-1442. https://doi.org/10.9728/dcs.2024.25.6.1431
GLOBAL EXPERIENCE
IEEE International Symposium on Mixed and Augmented Reality, Research Demonstration (Search) Daejeon, Korea · Oct 8 – 12, 2025
DigiPen Institute of Technology, Global Creative Project Summer Program
Redmond, USA · July 4 – 26, 2024
Posts & Telecommunications Institute of Technology, CAU-PTIT Joint Hackathon (Media Coverage) Hanoi, Vietnam · May 16 – 17, 2024








